The Tekken 8 demo has been found to have potentially dangerous accessibility features. The game’s director, Katushiro Harada, has announced that these features will be removed from both the demo and the full game before its release on January 26. The changes have apparently already been made, although the updated demo has not yet been released.
The dangerous setups in the demo were initially pointed out in a now-deleted Twitter post. Accessibility experts raised concerns about the combination of black and white striped characters with a mostly white background, which could pose risks for players with photosensitivity. Ian Hamilton, a consultant and advocate, urged Harada to remove the filter, stating that it could potentially hospitalize players. Harada acknowledged the concerns and announced that the accessibility features in the demo had been tweaked to address the issues and make the game more accessible to a wider variety of people.
Despite the changes, some individuals have expressed continued concerns about the potential dangers of the game’s visuals. Morgan Baker, EA’s game accessibility lead, reported that the demo induced a migraine for him. It remains to be seen whether the updated accessibility features will alleviate these concerns.
In terms of gameplay, Tekken 8 continues the story of Jin Kazama as he battles Kazuya Mishima in an attempt to end their conflict once and for all. The game has introduced a Special Style that simplifies the controls compared to the series’ classic Arcade Style, making it more accessible to a wider audience. However, certain aspects of the game, such as the importance of airstrikes, remain unchanged.
Overall, the development team has made efforts to address the accessibility concerns raised by the demo and ensure that the game is safe and enjoyable for all players. The changes made to the accessibility features demonstrate a commitment to creating a more inclusive gaming experience.
Gaming, Entertainment, Technology